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gialarconv

Work

Shipped titles, prototypes and client work since 2019. Cover art is interim; gameplay captures replace it as they are cleared.

12 of 12 projects
  • Live
    • Android
    • iOS

    Vortex Quest

    Took a studio web prototype to a live Google Play game: a 101-level campaign, cloud save and a global leaderboard, and a release pipeline with thousands of tests behind every build.

    Role
    Senior Game Developer
    Studio
    Game Foundry
    Dates
    Aug 2026 – Present
    Stack
    Unity 6, URP, C#, Unity Gaming Services
    Case study: Vortex Quest
  • Live
    • iOS
    • Android
    • WebGL

    FabuLingua

    Release owner and senior engineer on a live kids' language-learning app on iOS, Android and the web: built the Echo Hunt mini-game, moved subscriptions to Adapty and shipped versions 2.0.16 to 2.2.0.

    Role
    Senior Game Developer Consultant
    Studio
    FabuLingua, Inc. · Contract
    Dates
    2023 – Present
    Stack
    Unity 6, C#, UI Toolkit, Addressables
    Case study: FabuLingua
  • In development

    GameKit

    Internal live-services SDK behind every studio Unity game: providers behind interfaces, an offline local provider, and editor tools that show live player data.

    Role
    Senior Game Developer
    Studio
    Game Foundry
    Dates
    2026 – Present
    Stack
    Unity, C#, Unity Gaming Services, UI Toolkit
    Case study: GameKit
  • In development

    Agentic Unity production

    Seven Unity mobile games built by a builder/reviewer pair of AI coding agents, to measure how fast they can ship; I make the calls and play-test every build.

    Role
    Senior Game Developer
    Studio
    Game Foundry
    Dates
    2026 – Present
    Stack
    Unity, C#, Unity CLI
    Case study: Agentic Unity production
  • Shipped
    • Mobile

    Upland MV Motors

    Custom racing camera and rendering optimization for live races on real San Diego streets.

    Role
    Game Developer
    Studio
    Big Red Button Entertainment
    Dates
    2021 – 2022
    Stack
    Unity, C#, Mapbox
    Case study: Upland MV Motors
  • Shipped
    • VR
    • PC

    VR Class

    VR and PC training simulators built from scratch for enterprise clients, connected to client backend data.

    Role
    Software Engineer
    Studio
    Qualitat
    Dates
    2019 – 2021
    Stack
    Unity, C#, VR/XR
    Case study: VR Class

Hiring for a senior Unity role?

Open to senior remote roles & contracts. Chile time (UTC−4 / UTC−3), working remotely.