Fallout Shelter
Ported core systems from C++ to C# on Bethesda's Fallout Shelter without changing gameplay behavior.
Worked on Bethesda's Fallout Shelter at Big Red Button Entertainment, porting core game systems from C++ to C# while preserving their original behavior.
Overview
Fallout Shelter is Bethesda’s free-to-play vault management game set in the Fallout universe. At Big Red Button Entertainment I worked on porting its core systems from C++ to C#, keeping gameplay behavior identical across the move.
What I owned
Porting
- Translated core gameplay systems from C++ to C# while preserving their original behavior.
Team
- Worked in scrum teams with cross-functional developers and hardware engineers.
- Took part in code reviews and feature design discussions.